AI Insights · Timothy · October 2022
Top 5 Platformer Games on Android in Colombia for Q3 2022
In Q3 2022, Stumble Guys led the platformer game category on Android in Colombia with impressive download and active user numbers, while Subway Surfers maintained strong user engagement.
In the third quarter of 2022, the platformer game category on Android in Colombia saw notable performances from the top 5 applications. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for these popular games.
Stumble Guys by Scopely experienced significant engagement, with weekly downloads peaking at approximately 165K in late August. Weekly revenue showed a steady trend, averaging around $4K, with a slight dip in mid-August. The game’s weekly active users started strong at 671K, increasing to a peak of 798K in mid-July before gradually declining to 652K by the end of September.
Subway Surfers from SYBO Games maintained a strong presence with weekly downloads starting at 101K and declining to 68K by the end of the quarter. Despite this, the game saw a consistent active user base, starting at 5.2M and gradually decreasing to 4.7M. Weekly revenue for Subway Surfers remained modest, averaging around $150, peaking at $201 in late June.
Twerk Race 3d — Fun run game! by Freeplay Inc saw a varied trend in downloads, starting at 44K in late June and dropping to 23K by the end of September. Active users followed a similar pattern, starting at 91K and declining to 62K. Revenue for this game was negligible, with only a few dollars recorded in early August.
Geometry Dash Lite by RobTop Games showed a consistent increase in downloads, starting at 41K and rising to 46K by the end of the quarter. Active users saw fluctuations, starting at 692K and peaking at 830K in late September. This game did not generate any significant revenue during the quarter.
Super Bino Go: Adventure Jungle by 1SOFT experienced a steady download rate, starting at 37K and ending at 26K. Active users remained relatively stable, starting at 188K and slightly declining to 166K by the end of September. Revenue for this game was minimal, with only a few dollars recorded sporadically.
For more detailed insights and data on these games and others, visit Sensor Tower.